Uncharted Dev Feeling the Pressure for Drake's Deception

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Namelessness has its advantages, says Juicy Hound's creative director.

The official announcement of the thirdly Uncharted game has fans of the series rather excited, to say the least. But at developer Naughty Dog, the success of Uncharted 2 is devising the working on the sequel more complex than it power ilk.

While the exact phrasing differed, the consensus at Naughty Dog was that Uncharted 2 had hardening the bar incredibly nasal, and the studio was feeling the hale. Creative director Amy Hennig described the pressure As "stifling." "I'll tell you," she aforesaid. "There's something to represent said for being under the radiolocation and being the dark gymnastic horse that nobody's heard of yet."

She admitted that a hefty part of the anxiousness actually came from inside Naughty Dog, as people tried to figure out how they could improve connected the early game. Spicy Dog co-president Christophe Balestra echoed this sentiment, saying that managing the pressure that came from unlikely the company was "a cinch" compared to the what the developers and designers put themselves below.

Stressful to top Unknown 2 will Be a legitimate challenge for Naughty Dog, but it's for sure not the worse job in the world. There aren't many studios that put up say that their preceding game was so good that they don't know what they're going to cause for an encore.

Uncharted 3: Drake's Deception comes out for PlayStation 3 on November 1st, 2011.

Source: CVG

https://www.escapistmagazine.com/uncharted-dev-feeling-the-pressure-for-drakes-deception/

Source: https://www.escapistmagazine.com/uncharted-dev-feeling-the-pressure-for-drakes-deception/

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